View all by Didolino
Didolino
Follow Didolino
Follow
Following Didolino
Following
Add To Collection
Collection
Comments
Devlog
Related games
Related
TrenchPunk
←
Return to TrenchPunk
Devlog
Last boss update
November 13, 2024
by
Didolino
3
#Nerf, #Boss
As per demand,I made the last bossfight more managable by seperating the last level ino two parts. Hope that will help y'all...
Continue reading
Footstep update
May 03, 2024
by
Didolino
3
I qucikly updatet the game and fixed a couple of glitches i found during playtesting There is also the addition of footstep sounds. Enemies should no longer sneak up on the player in complete silence...
Continue reading
Final Release
April 23, 2024
by
Didolino
3
#Trenchpunk, #Final release, #Episdoe 3, #Dead Cold
The final build and end of episode 3 is here. Now with 2 whole audio sliders, 19 levels, hitmakers and a better Gui I have learned a lot during its development and am happy to put the project behind m...
Continue reading
Back in Action
April 02, 2024
by
Didolino
2
After a long break from gamemaking I am back. Episode 3 has resumed development. I have created 2 more levels and replaced the mega shotgun with a Chaingun Added hitmarkers for that extra juice and tw...
Continue reading
Episode 3 in development
August 25, 2023
by
Didolino
1
#Update, #Episode3
Due to overwhelmingly good feedback episode 3 is in active development. And the first two levels are playable . Fixed some bugs with projectile collision and pathfinding. Features: -Level end restart...
Continue reading
Epsiode 2 is out!
March 01, 2023
by
Didolino
1
#Launch, #Episode
Episode 2 of the game is out. Featuring new enemies, more varied locations and an all new weapon. Featuring: -There are 6 new levels (Including the boss level) -New weapon bobbing model. -3 new enemie...
Continue reading
Episode 2 preview
February 01, 2023
by
Didolino
The first 3 levels of Episode 2 are released. Features 1 new enemy type and 1 new weapon. 3 more levels, plus a boss level to come...
Continue reading
Episode 2 development
January 30, 2023
by
Didolino
A second episode for TP, named Deep strike is currently in development. It takes far in enemy territory, fighting trough forests, labs and weapon testing sites. New features: -More variation in level...
Continue reading
Menu updates 27th September 2022
September 27, 2022
by
Didolino
1
#Update
Added a couple quality of life features such as a fully functional pause menu as well as an options men. The only option there is is a volume slider but I plan to add more for the future. There is als...
Continue reading
September 19th Bugfix and Update
September 19, 2022
by
Didolino
2
#Bugfix, #Update
After much testing I finally fixed the bug where the first level kept looping over and over. There is also work being done on a standard pause menu, plus an basic option menu for sound volume and a co...
Continue reading